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Sometimes I spot these old sprites of mine again and remember I really like the premise of it still. Too many game ideas, though.
Since my new project has a similar design to an #iconoclasts boss (everyone LOVED him), here's a good comparison to how my style has developed (and size I guess, jeez).
At the end of Iconoclasts I was also having to stick to sprite looks and types designed in 2009, haha.