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Hyped for @AnEternalEnigma's Silent Hill 4 run at @GamesDoneQuick #SGDQ2022 - @Rhilever's inaugural hosting stint, and for GOAT couch @KZ_Frew @Ecdycis @Maxylobes! Go get ‘em!
So I think I might just be a #visualnovel game dev now. I've completely fallen in love with it as a storytelling medium. And I have an overwhelming amount of ideas to try out. Here's what I've made so far if you want to check it out: https://t.co/meFTKkpJSf
Waterborne has had a small update to v0.2.1 that fixes typos and other issues. Plus added a short scene to combat a glaring story logic problem. This version is highly recommended if you haven't played v0.2 yet. #visualnovel #indiedev #indiegame
https://t.co/CrAunkko2M
@IndieWorldOrder *Inserts coin*
Cowabunga! :D
Here's my short and sweet (and creepy) #indiedev #visualnovel debut: https://t.co/CrAunkko2M
Waterborne 0.2 update is live!
This version contains significantly more dialogue and choices; an alternate ending; several minigame portions; revised and expanded point and click section; a new puzzle to solve and achievements!
Check it: https://t.co/CrAunkko2M
Waterborne v0.2 is alllmost ready. If all goes well, I'm hoping to release it tomorrow. In the meantime, here's the revised promo design.
Turned off face layers while working on other stuff and Jordan's giving me strong Haunting of Bly Manor vibes :D