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nodebased materials and vertexcolor channels 🤯
i forgot i made this while i was working on hots
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sum more
started something NEW TM tonight
@BenereRblx thanks! usually what i do is blockout using dynamesh until the general shape is there. then use zremesher to get a base and then go in and refine
blocking out is the fun part
#arcane was so good, can`t wait for more