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RetroArch keeps introducing innovations to the retrogaming world, constantly building simple roads for players to enjoy classic games in new and sometimes better ways. Case in point - the Mega Bezel Project! Read all about it here -
https://t.co/WptMfgo5tB
#RetroArch #MegaBezel
New Libretro/RetroArch Cores – A5200 , WASM4, Arduous, SameCDi, and JumpnBump! Read more here -
https://t.co/jtAp9E3Wpb
#RetroArch #Libretro #JumpnBump #A5200 #WASM4 #Arduous
AMD FSR has now been ported to the Slang format as a pixel/vertex shader! You will now be able to use it in RetroArch with any core! Will be compatible with Direct3D10/11/12, OpenGL Core, Metal and Vulkan video drivers! https://t.co/tW2zICOd4r #RetroArch #AMDFSR #Slang
We have pushed a new 1.9.4 stable version. Specifically this fixes a bunch of regressions in the Vita port which unfortunately snuck into the initial 1.9.4 version. If you are using RetroArch on a PS Vita, we highly recommend you redownload the stable again. No other changes.
RetroArch 1.9.1 released! Expect frequent stable releases from now on! https://t.co/xUGpSFDokH #RetroArch #NewRelease #Libretro
Courtesy of @heyjoeway, we now have Genesis Plus GX Wide available on our buildbot for Libretro/RetroArch! Experimental widescreen features for Sega Genesis games!
https://t.co/wniIOb70Lo
New RetroArch Steam beta key giveaway! 20.10.202 Tuesday GMT 18:00 (06:00PM) https://t.co/oEAh2gIhbJ #RetroArch #KeyGiveaway
Read the latest Final Burn Neo progress report - it's becoming more than just an arcade emulator! Plus news pertaining to the libretro port, NES/Famicom Disk System, new game hacks supported, a high-resolution 1080p mode for vector based arcade games, etc https://t.co/kzY0TySiaF
Libretro Cores Progress Report – February 5, 2020 (Big updates for N64, Dreamcast, PlayStation1, Saturn and 3DO emulator cores!) Read our article here - https://t.co/DGIZy5QRqq