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夜の妖怪です¦Game Developer¦EN/FR/UKR/JP
noxc.dev

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Used shader graph for the first time and it actually pretty nice. The only issue is that to modify one property on float3 I always had to unpack it every time. While in shaderlab I could just do col.g = .5

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Made a tri-planar shader that colors a city depending on building world position. Some vertical fog for a cloud effect

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Hard to restrain when last several days your twitter feed is this

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