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heya! Waks here, friendly local Manila-based Asian writer and game designer whose works are also painfully Asian, from fiction to TTRPGs. My works usually grapple with violence, love, fantasy, and myth! Here's a thread of my original work
Here's a few reasons why, if you'd allow a moment of kahilas, you'd want to play GUBAT BANWA (Martial Arts Fantasy and War Drama in the islands of revel and beauty) for your next fantasy #TTRPG campaign (or as we like to call it, kandu!)
🎨: @Dylbriones
doing the very southeast asian thing of *looks at hand* smashing rulers and gods together to make a new guy. in this one i mashed kartikeya with iskander shah (parameswara founder of malacca) and made him the founder of the martial art of Sarimanok Knight
For this installation of culture #gamedev for @playgubatbanwa, I'm with one of my personal favorites, sort of sibling to Gatusan. Ba-e is inspired by other Hindu-Buddhist states of SEA as well, particularly those that traded with China.
Thread time feat. Laguna research https://t.co/D9VrSHV7p3
Gubat Banwa is very specifically beyond just "a filipino game". I'd argue it's not a "Filipino" game at all! It's a very Southeast Asian game, that unravels and provides a kind of counterculture to how people perceive a lot of things, such as nations, cultures, religion, and more
when people say "Filipino Martial Arts" people always keep thinking of sticks and nightwing and 'kali', but i want it to reach a point where saying "Filipino Martial Arts" makes people think of THIS, all by resident Balintawak Master @Dylbriones https://t.co/NZP7RrLUEG
FFT is often hailed as nailing most of these: the design of the characters that you can use is one of the most memorable aspects: buildcrafting for units was half the fun in FFT. Enemy Design was less interesting admittedly, but FFT map design is unparalleled
"infinity war is the most ambitious crossover event in history"
me:
hey japan i have a good game that would do well over there https://t.co/3VqL6Z1Yj3