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In the second episode, I wanted to make an even more challenging experiment. I wanted to give the homage to "phenakistiscope" but I didn't know how. I made an animation from a video we made with @delikedis. I tried rotoscoping.
Except it wasn't. I didn't have the luxury where I can easily make the art smaller if I made it bigger. Pixels would jitter, so I needed to make fast decisions which panel is how big and never look back. That is the only reason why some panels in the first few episodes so little!
800 pixels were going to be my canvas for each panel. I was not going for a double pixel look for this project, so I wanted to avoid making the panels 2x. So whatever I drew for the sketches, just get them and fit them in the 800 pixel. Easy right?
Added an eye animation to make it longer than 15 frames. Everything was working perfectly. But I was side tracked. I found out about Webtoon. And let me tell you, I hate web design. Like a lot. So it felt like destiny. And some comics had animated panels! This was it! Made this:
I started building the animations. I was animating pixels for a game I was trying to develop, so I thought, why not make the animations in pixels. So for experimental purposes, I wanted to try to animate the previous scene. So I started:
@webtooncanvas @webtoonofficial Oh also, Üzüm (aka Iburu) is on Cloudberry, the next season of Eyes of Play!
https://t.co/o4pf3DWCib
Just published Episode 10! So tired! But happy!
Here goes nothing:
https://t.co/LPMoigRwQI
Hazan vibing (From Eyes of Play Episode 10, so excited to finally completing and hitting publishing, it is just matter of time😅thank you for your patience)
Fan art for Jordan and Ronnie from Ronnie & Kyle on #WebtoonCanvas 🌟
Everyone please go and check out Nic's Ronnie & Kyle on Canvas, 'cause it is written so well!
https://t.co/O7u5ihCurs