Josh Lingさんのプロフィール画像

Josh Lingさんのイラストまとめ


Head of Production @HypersonicLabs | Making Become the Moon @FeldsparGames | Previously @PlayAdoptMe, @HypixelNetwork | 🏳️‍🌈

フォロー数:422 フォロワー数:42269

KIM: I have a cigarette every night when I go over my notes. It's something of a ritual.

(art source: caramujo on tumblr)

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New profile pic by , finally cut down that tree

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Any sadness I feel is offset by how great the current Uplift team is. So many amazing colleagues doing so much awesome, often unseen work. To be even an tertiary part in bringing them together, what a privilege! Goodbye pic from our artist Xereina attached

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this tweet doesn't really make sense Johan. the 2 things aren't the same: doing a talk hosted by a company (that promotes the company) is not the same as being 1 of 1.5 Million users of software made by a company. and if someone politely disengages, best not to escalate :)

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Some developer on FFX-2 said "what if our job system was outfits and you could dress up any character in any outfit to change their abilities" and history was made

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Posted a new Job! 2D Artist, remote (US or UK only) - $50-85k USD - 18+

Create illustrations, UI art + other 2D assets for our game and studio. We have AAA-scale (60M+ Monthly player) but worker-friendly indie vibes (40 ppl atm)

apply > https://t.co/im6pscIsbl

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you, a loser: let's play cyberpunk!
me, a winner: let's play a random pet-collecting game I just found designed explicitly for children, as research

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Question: If Adopt Me doesn't "use bots", why are there so many default avatar players?

Answer: Adopt Me has a free in-game avatar editor. Players can change how they look for free, without changing Roblox avatar

See pictured: player's roblox avatar versus how they look in-game

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Extremely Normal and adult thing for a YouTuber to send his 1.39 Million subscribers to flood my mentions. Definitely not toxic and a flag for abuse 🤷🏻

Almost like I chose to block the guy on my personal account for good private reasons

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1.6 Million players online in (CCU). Just, wow

When we started building out the team last June, I never expected we would rank above the top game on Steam. So, so proud of the now 29 people in our studio

So many cool things to come. The adventure is just beginning!

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