//=time() ?>
Fairy Leviathan isn't actually a fairy, thus making her false advertising. But we all forgive her because she is undeniably adorable.
Unlike Zero who is absolutely cool and when rebuilt he stays the same because he is perfect, Vile is so lame that he got rebuilt several times just to be upgraded with fancy new names like "Vile" "Vile MKII" and "Vile MKV" (Appearing in X, X3 and X8, respectively)
Despite the fact that you have to really go out of your way in MMZ 1 & 2 to grow and use cyber-elves, the game penalizes you for doing so, lowering your score and ranking. This is because the game thinks a loser like you has no business earning an S rank with a main game feature.
Mettaurs are beings of such a amazing creation that they are able to trascend time, space and dimensions. They exist in all sorts of shapes and forms across multiple timelines and universes due to their near perfect design.
Toru Nakayama is the artist behind the Megaman Zero series, and the one responsible for it's really iconic style. He also has worked in other games, such as Fuuka Taisen, Speed Power Gunbike, and Dragon Marked for Death.
// I'm breaking from my gimick for a bit to give an announcement.
FunkyCanCreative and Makeship, are working together to create a plushie of the character Ria Carbon, the main character of the game PopSlinger for Nintendo Switch and Steam!! The campaign is already underway (1/2)
It has never been clear wether the RMs from MM1 are siblings or not, this is highly inconsistent between entries and media.
In MM Archie, IceMan has a crush on Roll, but none of the RMs seem to think of themselves as "siblings" beside Rock & Roll. (1/2)
While Megaman 1 didn't have music in it's title screen, the "Wily Wars" version uses the theme from MM3 as the MM1 theme.
The title screen also uses the Japanese arrangement of the logo instead of the localized pyramid arrangement, but saying "Megaman" instead of "Rockman."
@RaymanFacts Yes, stands for Napalm, obviously, the weapon for Napalm Man
The Megaman Zero series is the first time a main character has had an actual pistol as a weapon instead of having a buster integrated into their arm.
This finally fulfilled the american localization team's ligelong dream of their characterization of MegaMan.