//=time() ?>
Made a masked shader for selective color customisation :)
Fullsize version :>
@BekwnnDev That's awesome, tried out a screenspace version too, bit trippy with just lines :P
Shader experiment #394 :P #gamedev
@xBlackScorpx This is the unlit version, so pure texture
Another shader effect experiment :) #gamedev
~Just chilling~ #lowpoly
Same shader with thinner lines/ extra vertical lines :)
Slightly glitchy hologram shader :D
Preview for tomorrow, layered style rocks :)