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Aquamarine just got its biggest update yet in v1.1.0, so we're celebrating with a giveaway! 🎉
All week long, we're giving away 15 limited-edition prints of our gorgeous hand-drawn key art by illustrator Michael E. Bennett. 🎨
Details here: https://t.co/0hM1x2yvBD #indiegame
Get ready for Aquamarine's upcoming release by immersing yourself in our gorgeous soundtrack.
Composer @ThomasHoeyAudio has written & produced 17 exclusive songs from Aquamarine's wide array of generative music. Listen here: https://t.co/GNbi6VPzQa #indiegame #synthwave #chill
Woah, cool! We just zoomed past 700 followers for the first time ever!
🥳📈🚀
Maybe it took us three years, but for a tiny #indiedev team like ours, that's still a big win. Thanks for joining us on this journey, everyone.
@BillyKumo @AggroCrabGames @HyperMegaPixel How about an aggro crab... with a squid face??
It's truly a shame these lil guys are so small on screen. Our animator @drewsdesignlab did an incredible job designing each creature and bringing them to life. #illustration #2danimation
Been a minute, but here’s a quick post-campaign #screenshotsaturday from the @aquamarinegame Kickstarter.
Read more about these illustrations by our artists: https://t.co/AfwIuHoujI #indiegame
Happy Monday, #indiegame friends! We're starting the week with a #Kickstarter update that sets its sights on the future.
✨🔮✨
Take a closer look inside our campaign's stretch goals & how they'll expand AQUAMARINE's development. https://t.co/bVM2oMDZnx #indiedev #gamedev
@aquamarinegame Of course another 100 backers means another custom emote added to the AQUAMARINE #Discord, courtesy of @drewsdesignlab.
❓🦑❓
This time it's our friend the Swimmer, who's having a hard time wrapping its head around all this commotion in the ocean! https://t.co/gY9F5ewK8m