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September 2018's 1.8 tris vs February 2019's 980 tris. Made good practice! Tip: "dissolve edges" will allow removing spare edges without deforming your mesh. I was able to use September's texture without any adjustment to the UVs.
Salt Lamp from the Duniaverse. @TeamWoodBlock
#Blender3d 2.79 & Photoshop; no post-processing.
@Raggedyy Excuse me, how the heck is my Pokemon literally me?
still not the best topography but holy damn is it better than before
wow, critique from friends is invaluable. Look how much of a difference just darkening the yellow shadows + highlights made!
Since I don't usually color digitally, a bit of an experiment on this one to see how little shading I could use to still convey form accurately. The variable line-width i used did most of that on its own!
I saw that nuggets was trending, and to my disappointment, it was not chicken nuggets.
Have this drawing of a little guy named Burro.