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Monster Hunter Rise Concept Art: a Felyne worried they're losing their spot in the hunting party now that Canynes have joined the fray. Pain...
Will you take a Felyne with you on the hunt in #MHRise ?
The Stinkmink, a Hunting Helper, can be captured and taken on hunts in a hunter's Helper Cage, and can be used as an item.
When the Stinkmink is used, it gives off a particular pheromone that attracts large monsters and draws them closer to the hunter.
Monster Hunter Rise Concept Art: Aknosom references. 🌂 #MHRise
Tread through treacherous terrain and take on any threat with tanky Tetranadon threads. #MHRise
Monster Hunter Rise Concept Art: the volatile Bombadgy. 🦝💥 #MHRise
The Wirebug filaments can make use of any particular weapon and its specific traits for special attacks known as a "Silkbind attacks."
Each weapon has multiple kinds of Silkbind attacks, some using one Wirebug gauge, and some using two gauges.
Wirebugs launch a soft, strong filament from their abdomen.
Using that filament, a hunter may travel freely and openly throughout a field.
The three possible options of Wirebug movement are lateral, diagonal forward, and towards a targeted direction.
Each hunter usually carries two Wirebugs with them.
Cooldown happens after each Wirebug use, and once that gauge fully recovers (meaning the Wirebug has returned to the hunter), it can be used again.
In the village of Kamura, hunters utilize Wirebugs for performing special hunting techniques.
By using Wirebugs, one is able to vastly modify their movements and attacks.
Monster Hunter Rise Concept Art: your Pals going for a stroll. #MHRise