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Goatman: a character focused on close/mid range with a lot of good pokes and whiff punishes using his axe
Inspirations: Ky Kiske(GG), Chun Li(SF)
(7/15)
El Chupacabra: a quick moving rushdown character, generally short range and the lowest health in the game, but makes up for it with fast movement options, strong offense, mixups and a command throw that drains health
Inspirations: Ms Fortune(SG), Blanka(SF), Mira(KI)
(6/15)
Skunk Ape: the grappler of our game is Florida's own ape man, a heavyweight centered on powering through opponents' moves, and staying in, dealing BIG damage through hefty strikes and command throws
Inspirations: Potemkin(GG), Big Band(SG), Waldstein(UNICLR)
(5/15)
Mothman: our resident shoto, well rounded kit with a focus on aggression and maintaining pressure
(these were done a while ago so the DP and dive look completely different from how they do now)
Gameplay Inspirations: Ryu(SF), Akatsuki(ABK), Jedah (VSav), Firebrand(UMvC3)
(3/15)
I'm an illustrator and independent game developer, currently working on their own project #BeastsofMystery
#PortfolioDay
it's nearing 1 year since my boy died and I wanted to do another piece in hismemory
Another commission I just finished for @__rvth__ of their fursona
Commission I just finished for @Triplejumpster of their OC Pulgod
Second time drawing this one and this ones wayy better imo
been listening to a lot of 3 Cheers #MCR #mychemicalromance