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@quasimondo @blog2t almost ^^ extract the saliency > dithering (Floyd Steinberg) > reaction diffusion > component labelling & vectorisation.
sorry Maria (Callas) ... http://t.co/Yp478vTM6x desktop (&maybe chrome) only :/
I did a good looking object today: http://t.co/yM480NtLoe I'm happy :) code is horrible though :/
"citadels" first batch of procedural "retro-sci-fi-pixel" skylines (the diamond is their DNA)