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the harder part it's ready.. only with skin or gordon surfaces, no trimmed patch
@runarko but do not underestimate the subdivision surfaces, because a patch created with the subdivision surfaces has the same shape and characteristics as a patch created with the same number of control vertices nurbs, if need an help ask. https://t.co/aDsedvebBp
@ChengduLittleA Nice, try to do some exercises with more colors with cell shading like in animations or comics, it is simple and intuitive after a few tests, you can do it even with the mouse but with the tablet it will be simple.
You just have to create closed fields when using the fill tool
Low-degree semi-structured splines (#LDssS) is a #Blender add-on that converts quad-dominant meshes into B-spline patches. Maybe can be an useful step, for further #NUBRS development, or to import IGES into Blender's Nurbs @DSculptors #b3d #CAD https://t.co/YOovUKWZeX
Lancia 1Z Italian armored car this can be an inspiration for a 3d model in #blender #b3d
https://t.co/EFDw4mzOO6
@DiscussingFilm Don't worry folks, I have the final solution, Arachno-Man!
@ChengduLittleA I think this is related to the patch that are many but very simple patch, every patch you see is 4x4, the basic nurbs surface definition, but moi3D make complex surfaces stitched into one. YimingWu why do you not start a journey into IGES and doing some stuff for Blender :P
Hand drawings, done while I watching a movie, one with biro and other done with a free application for Android. I've stopped drawing long time ago.