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In attempting to tutor someone to do BGs they got overwhelmed realizing how much visual spatial technique &foundational perspective tools were necessary &I ran into the issue of how to even explain these things b/c I originally learned from studying its development w/ florentines
i guess there is a score based victory for iron man mode and the points really rack up if you start as a a lil babby territory
So the foreground room is an Overlay and the bg room is an underlay.
in anim/comp, the blast door is skewed and ultimately animated between those two layers
the bottom kit element was at some point down the pipeline repurposed to a lower locking mechanism for the main door haha https://t.co/ZSJUvLeOMK
just enjoy the margins for being the space for both extensions of the work space, working out stuff and just randome bullshit
occulted art space/sketchbook
i worked on these in january/february so my whole work folder is in disarray but i have other stuff in various stages of completion lmfao