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Decided to prioritise one part and get it almost completely finished. Not sure when it will get finished but it has been incredibly fun soo far. #b3d #3dmodeling #MercedesAMG
It's been over a year since posting here, just finished working at Poly Fruit Studios. Decided to challenge myself by working on a Mercedes AMG GLE 43. Trying to be as accurate as possible with regards to curves etc. #b3d #3dmodeling #gamedev #indiedev
Not made as much art recently, had a dissertation due which zapped a ton of my creativity and drive. This was for a project beforehand however, pretty proud of the form it took. #b3d #3dmodeling #gamedev #indiedev
Gotten much better at Substance Painter over the last project. @Substance3D. Needed weathered props for a more old-era game. #b3d #3dmodeling #gamedev #indiedev
I've been slowly working on a big project involving this weapon. most definitely using Substance Painter after the modelling is finished. #b3d #3dmodeling #gamedev #indiedev #blender
Well I didn't think I'd be spending most of the weekend on 3D considering i've only just finished but I'm enjoying this piece. Adding materials to areas as I'm considering putting it through @Substance3D Painter. #b3d #3dmodeling #gamedev #indiedev #blender
Almost finished the mesh, I have four different variants of this helmet in different styles and techniques to see what's the best for me. More small accents before it's textured and finished. #hardsurface3d #b3d #3dmodeling #gamedev #indiedev #blender
WIP, a incredibly smooth piece of a Sci-Fi helmet. Hard-Surface using Blender Modifiers so baking within Substance for performance @Allegorithmic yet very happy with the current quality coming out before more adding more micro-details. #b3d #3dmodeling #gamedev #indiedev #blender
Finished mesh as of now yet I would love to add additional small features. It's very satisfying to relax and create tiny details. Texturing for many of my assets is on the way. @Allegorithmic But thought to create the meshes first. #b3d #3dmodeling #gamedev #indiedev #blender
Applied the same technique previously mentioned on a Sci-Fi weapon. Fit with a bunch of tiny detailing and design relative to the art style. Made a bunch of improvements with my workflow for my dissertation. #b3d #3dmodeling #gamedev #indiedev #blender