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Still W.I.P.
Feel like I'm learning quite a lot of stuff from trying to redraw a 3D model.
Should I keep mask dude as the main character or go for something cuter?
H.Voltorb reminds me of the chestnut enemies in Shiren if you feed them too much , they explode It's funny that they're both plant based too. When googling "exploding chestnut",I found out that chestnuts explode when exposed to high temps without a hole being cut in them.(cont)
Current monster list So far! New additions are canons that shoot both ways . Weights that block a tile from being stepped on and invincible mines that move left and right.
Making some spiky dudes for the tile master battle. You won't be able to kill them and will have to maneuver around them instead. So the main game play loop is inverted (more or less).
Current enemy list so far.
Most probably going to add 4th and 5th tiers to each monster (given that it's a score chaser type game).
Trimmed the fat. Got rid of variants (for now) Just so players can remember patterns and stuff easier. And I added 3 new monsters. Blockto - Shoots a weak shot in 4 directions , Daikon - Radish that only appears when you leave the tile it's hiding in. and Sludge man.