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Daniel Beauchampさんのイラストまとめ


Principal AR / VR Engineer @ Shopify. Building random experiments in my spare time.
shopify.github.io/spatial-commer…

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If you scroll the texture fast enough you get a really convincing effect. Setting the material roughness close to 0 gives that wet clay look.

While this technique doesn't support pulling the clay upwards or outwards (yet), I'm amazed by how well it works!
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Fingerboard physics coming along nicely! 😎

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