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RadioSEGA 📡🎶🎧さんのイラストまとめ


8-BIT TO 128-BIT. VGM To The Next Level.
The best in @SEGA #Atlus gaming music since 2006!
Check out our #RadioSEGALiVE Schedule! radiose.ga/shows
RadioSEGA.net

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. is once again going for a show featuring community musicians outside of the scope - is LiVE:
https://t.co/3U9JAh2rsf

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The next Request Roulette is here! While for its 1st time ever done in-advance, the Sonic Curse gets waved off this one-time only! Tune in to RadioSEGA now via https://t.co/3U9JAh2rsf to hear what listeners' glorious numbers they sent to mean for their requests!

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Be sure to read the fine print of any contracts before you sign, as we find Skyblaze back in the Velvet Room; continuing from last weeks look at the Persona series with Persona 2: Eternal Punishment

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Following the positive response towards Super Sonic Racing, Richard Jacques was tasked with making all the course themes vocal songs. His chosen singer for the project was T.J. Davis, who would later work with him again on Metropolis Street Racer.

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Tune in now via https://t.co/3U9JAhk2jN for this week's new as the show continues nearing its next milestone!

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What are YOUR memories of the whole series up to the incoming Banana Mania release?

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Virtua Fighter 4 had almost all its music created by Sachio Ogawa, including the themes for new characters Lei-Fei and Vanessa. He would compose music for them again in later entries, Vanessa in VF4EVO and Lei-Fei in VF5.

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Several MEGA-CD games with large sound teams had Sachio Ogawa's input, but perhaps the biggest was Dark Wizard, for which he worked on music, sound programming and special effects under his most common alias S.O.

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September's Mystery Mix edition of is going LiVE soon! As the Mystery Mix theme won't get revealed until after the opening arrangement plays, that's your only time to guess said theme. Good luck!

LISTEN: https://t.co/3U9JAhk2jN

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Through 2006 and 2007, Hideki Naganuma began working on various non-SEGA projects in secret, mainly under the name skankfunk, a name he would continue to use after leaving SEGA, ironically for when he worked on SEGA games.

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