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So why didn't we continue this concept?
Everyone was graduating college, and there was a lot of parental pressure from friends to get jobs. It was a collab work after all.
The writing was too ambitious, mechanics were too ambitious, and we overestimated ourselves.
The game lets you play as the secretary to the god of breakups, I believe we named him Crius, the rival of Cupid.
In this game, someone comes into their offices and asks people to break up someone's relationship.
It was a lot of clue collecting, like a detective game.
Welcome To Another Edition Of Red's Dead Vault:
In this section, a canned game about the god of break-ups.
(Yes, we fight against cupid!)
[open thread, i have more to say]
It was a beatem up. And you were like, trying to beat up the soul less adults. (or something like that)
Smash license revoked time.
Kid Icarus is Sakurai's best game. As good as Smash is, and I loved Smash, but let Sakurai rest and make better games.
Don't chain him to one game.
[And as hypocritical as it may sound, Switch remaster for Uprising plx]
After I finished everything...
I got sick. Haha. It's like my body was keeping itself together to finish my work. I did not expect uploading to take so long. It is the minor work that is the most tedious.
Thanks again friendos. I made a funney video today instead.
This is the last panel for Stargirl+. I colored it to end the comic.
This is a call back to my favorite panel from the old series.
Just brings me back.