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Another awesome Rive post from @LauKitton! ✨
Check out more of her work on her profile page. Yes, we now have profile pages! https://t.co/w0SUNnd2Tq
Happy Marine Corps birthday! Designed and animated in Rive 2 by our very own resident Marine Veteran, @BobbehHaynie 💪🇺🇸
Rive 2 improves the way bezier handles work for animation. If you've animated bezier handles before, you know it can be challenging to make the handles interpolate in the direction you want. #RiveMonday
Bones in Rive allow you to create a skeleton for your graphics. This is an intuitive and natural way to animate multiple connected parts (like a character's arm, a flag, or a tree branch). Watch our latest video on the Bone tool! https://t.co/nqT2hjcSIV #MadeWithRive
We've been hard at work on some new learning resources for Rive! Meet Carmelo, our friendly robot that will be one of the example characters in our video tutorials! #screenshotsaturday #MadeWithRive #gamedev #animation
We now support full image masks in Rive! Check out this cool example from @HelloJcToon! #ScreenShotSaturday
Announcing Rive! We're consolidating 2Dimensions and Flare into one brand. https://t.co/mcbS8ZmEhu