//=time() ?>
Square is seriously going to pretend one of the best looking GBA games didn't exsist to look better.An absolute waste
Since I finished the MMDOS redesign of Blademan/Knifeman, I figured I'd make a clean version.
I've gradually started to sprite these guys. Minor tweaks for readability and palette restrictions.
Redid Sonicman's design for the MM DOS redesign I'm tinkering with. The speed theme is a bit clearer now.
To avoid having two electric bosses, and since bits are drill parts, I themed him after oil extraction equiment.
Waveman was an Airman reskin, and clashed with Voltman's shape. I modeled him after a buoy to fit the wave theme.
As he was originally Bubbleman rippoff, I focused more on sound and speed. Still needs work, but its a start.
Boom goes the Dynaman. (I'll probably be tweaking this guy a lot. The original's design didn't have much.)
Quick design sketches of the lineup so far, keeping what sticks. Shapes are simple to read on the small sprites.