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alright so uh I heard there was a formula for animating valve gear in ro-scale, does anyone know the axis to formate these animations; also Henry is half way done; pic related to topic as can be shown by his valve gear.
Noticed that I was lacking in CGI models or in any actual Thomas Content, decided to lay off on the IRL classes and go onto some T&F content starting with our favorite Ombrophobic Engine: Henry!