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Concept artwork of the Grabber enemy in ‘Sonic Generations’. https://t.co/IW48TVSrOP
From the ending of ‘Sonic Rush’. https://t.co/W5nuuAVPk4
In ‘Sonic Adventure 2′, Chao can learn to draw in the classroom. This is their drawing of Rouge. https://t.co/9HaV12zkKs
In the November 3, 1993 prototype of ‘Sonic 3′ that @HiddenPalaceOrg released, a cut “helper” mechanic is shown in one spot, where Tails would come down to help Sonic. This might have been part of the lost “whistle” animation in the final game. https://t.co/LINt7ho6Ln
Cutscene artwork from ‘Sonic Jump’ for iPhone and Android. https://t.co/i5MP7Qq2RC
The Nintendo DS version of ‘Sonic Colors’ features some different Wisp powers compared to the Wii version. One is the Burst power, which is shown only in the DS’s FMV. https://t.co/8Dc8GzqCQA
From the ending to ‘Sonic Advance 3′ on the Game Boy Advance. https://t.co/fB3xlfG2M3
Cream using Cheese’s Chao Tornado, from ‘Sonic Battle’ https://t.co/GPx4tnwxXZ
What is Eggman up to? From ‘Sonic Advance 2′ on the Game Boy Advance. https://t.co/2Ce4G90sMb
SCR-GP’s intro in ‘Sonic Riders: Zero Gravity’. https://t.co/gWUHDvefbs