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@tenderfoot_tact // viridi // eidolon // @icewatergames // @KOOPMode
badru.graphics

フォロー数:995 フォロワー数:1761

🛠 looking for work 🛠
- general unity development
- tech art
- art direction/production
- game design
- organization
more: https://t.co/AoWTwaVNbm 🌞

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"Beaver Pond" by Lawren Harris
"White Pine" by A. J. Casson
"Bright Day" by A. J. Casson
"Summer Parade" by A. J. Casson https://t.co/Y9S98fA0Z6

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The first three are Tom Thomson's 'Northern Light 1916,' Lawren Harris' 'Beaver Swamp, Algoma,' and A. J. Casson's 'Bon Echo.' https://t.co/FyDeL8aY2Z

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wondering if the word 'tactical' is just totally cursed. wondering whether the anti-hierarchical, anti-imperial spirit of FFT is preserved in an audience that has been happily gobbling up so much police propaganda

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btw hi new followers! here's proof this is a tactical rpg lol

implementing rain as part of my environment pass + am testing its impact on the combat systems right now. test results are coming up It's Cool

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My Patreon post ended up being like half devlog, so I decided to make it public. If you want to know what I'm up to, here you go:
https://t.co/GBeO0raeEr

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What I talk about most in that devlog is our flanking system, which instead of modifying % hit or % crit, predictably alters unit facing and turn order. The repercussions of this go so much deeper in player strategy than the genre default!

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