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New forest level progress! This is the first outdoor procedurally generated area in the game. The very trees and nature are meant to impose on the player and this may manifest in some fun, devious ways 🙃. #mortalsin #gamedev #indiegame #madewithunity #roguelike
The boss of the new level I'm working on! Lord of Redemption, the first spellcaster boss who can summon minions and dish out massive damage with a beam of pure destruction. Previews of the new level coming soon! #mortalsin #screenshotsaturday #gamedev
Been working on new enemies, here's a sneak preview of the Metamorph AKA "Bugman"! It's incredibly agile, deadly and will hunt down it's target with lethal precision. #mortalsin #screenshotsaturday #madewithunity #gamdev