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It was one of those situations where the issue was simple, but the reason it was a BIG problem was terribly complicated. I'd like to do a write-up about it at some point, discussing the conflicting factors, and how other devs can avoid the same fate........
Well the center one — Julia — is an existing design I doodled from memory
@sanjista I MEAN considering Puro was always intended to prototype the gameplay for another project, worst case I'll just skip to the bigger one with the same core mechanics!!
Here is, by the way, the only Lucid Drifter concept art: the player character, Astraea