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Dealing with Triandra
It's possible to be ill prepared to remove Triandra without the right checks, so it can be helpful to use skills which move enemies, or grant extra range without involving c5 cards
Without these, leaving Triandra alone can hamper your ability to use skills
Now that I look at it again, this Tsubasa Cipher has her in an outfit which looks inspired by Seaside Affair, but it's a little different (mainly color)
They're usually a little more faithful than this, so it's interesting to see some variation from the source material
I wonder if gravure/summer Tiki will ever see another appearance (entirely absent in overseas/Encore version)
Today's FE World Character Spotlight: Myrrh (Fire Emblem: The Sacred Stones)
https://t.co/mKyZQBWt9W
Come to think of it, the default portraits for the Tokyo Mirage Sessions characters in FEH are spaced apart slightly differently between in-game and the Meet the Heroes site, unlike Duo Heroes who are not adjusted
So, you can see a bit more of how the Mirage is drawn on the site
Today's FE World Character Spotlight: Saleh (Fire Emblem: The Sacred Stones)
https://t.co/mKyZQBWt9W
Peony always has a tap skill, so Sharena can always give her another action (double her c3 buff!)
For a hat trick, c4 Conrad can reduce his cost to c1 at endgame, allowing c1 Peony to refresh him for one bond flip
Sharena's movement skill may be repeated if you have spare cards
Going back and forth between these two games got me thinking this is the same person
Despite the fact his cost is 7, it is possible to play Nemesis very early in the game if you gamble with mill effects (Aversa and Kurthnaga, among others)
Nemesis can special summon himself as long as his own cards are placed correctly, functioning similarly to c4 Frederick