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this was a shot i animated to see how well @tiffanybennicke 's voice fits with the character. She did a lot of different takes, there was a raspy one, an english princess one, and a tomboy one. I still have them!
also i found that the layers for the coloring were a lot more hectic, with a separate layer for each object. Think this one fits closer to the way older/original design of the character were it was a bit more bare
recorded stuff for a free after effects demo in how you can fake lighting effects without having to draw new cel shading. Used assets from the dream bandits proof of concept I released over a year ago where I was intentionally replicating that celuloid analog look.
the darkstalkers capcom art book collection is fun to look at. here are some felicias
sharing these again since I was trying to find ways to simplify the original drawings/design into broad animation friendly shapes. Definitely changed since I started actually animating it.
recorded some footage for a "coloring for animation + cel shading" tutorial, while using footage from something..