Tooaya /commission openさんのプロフィール画像

Tooaya /commission openさんのイラストまとめ


Art account | EN&中文ok | A3! | HSR | Genshin | FGO-Holmes | private account @lugh_g please tell me who you are if you want to follow!
vgen.co/tooaya

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Playing around with the watercolor brush set in procreate.

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Felt like doodling an angry baby Omi as I loop lone wolves

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Itto quickie aka how to be a masochist and draw a genshin character in 2 hours

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But I suppose, the game isn't completely gone, and I'm certainly not ready to move on from it. In the past two years I've made a lot of fanarts for the game, and I've enjoyed making all of them. I was thinking maybe I can make an artbook for en's 3rd anniversary but...

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Yes, I did join JP a few months after getting into the game, but I've always hoped that one day I'd be able to see the interesting contents from JP translated by the same localization that have given me so much to enjoy. It really just, doesn't feel the same.

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And a large part of this is thanks to the fantastic localization. EnA3 has the best translation I've ever seen in a mobile game. No other games that I'm currently playing can compare to how good the localization is, and that makes it extra sad to see it go.

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But this isn't just about Omi. A3 is the only game I've played where I've cared for more than one character. Every character in this game has been likable, even some of my least favorite guys have their own charms.

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