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2.5D artist / ko-fi.com/toyxyz Pixiv : pixiv.net/users/10873230

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Another solution is to use a model that looks great even with flickering like a pastel mix.

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Openpose bone sequence + tone image + seg image

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If you use a fixed value for Seed like this video, flickering is reduced to some extent compared to before.

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Here, to further reduce flickering, it is necessary to use a fixed value for Seed rather than a random '-1'. As is well known, Seed determines noise. Therefore, if the noise is fixed, the consistency rises.

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To reduce flickering, you first need to enter something tight into the character's attire prompt. Like a bikini, short hair, and jeans. Skirts and long hair are the worst.

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For this test, no original footage was used, only an openpose bone image sequence. Therefore, it is mocap motion -> animation, not style conversion using img2img.

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There is no original video. I retargeted the mocap data directly to the openpose bones.

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