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Fun Fact: Before the steampunk reset, I was originally making my own version of the Egg Pawn for Mayhem Master. Of course, it was done in a futuristic setting at the time. After the reset, it was renamed to Blinky as the final default design for it.
Fun Fact: The design for Walter (aka Mechawatt) was inspired by the Crustodian from the Incredibles: Rise of the Underminer. His older design was more resembled like him than his present counterpart.
Heck, I always imagine hearing his voice whenever I make his dialogue scripts.
Remember the time when people don't like to see Amy smoke from my Sonic redesign? Ahh, things changed alright.
Not gonna lie, I was having a little fun on this one, much like the Hollow Knight character creator. I made two for my personas. (Trinitro and Tina).
Though, maybe I should have add a "menacing" effect when I have a chance.
https://t.co/peGJqR10mK
I saw this recently, and I've got to try it. However, let's try with three characters at once!
What do you think that these characters would have sound like?
Hey! Remember this doodad from SAGE 2018? Now it's your new save point! I made some new modifications to it. Not much, but it is a lot better than the first one.
Still need some tweaking on the 'correction' parts.
Is it ok that I'll just use some sketches as placeholders if the game isn't fully done by the time? #fangame #SonicTheHedgehog #rpg
I have cursed your feed with something sinister. You're welcome.
...Okay, not gonna lie. I am not sure that this counts if you look at it in a different perspective.