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Renders. #b3d
Rescaled renders Mesh: 8448 tris Texture: 512x512 PNG #b3d #mecha
Friday night commission work https://t.co/4F6mf9iN5p
Renders #b3d #lowpoly
Finished a commission for @WirelessShibe! #b3d #lowpoly
Result of today's stream, a new armguard. Wanted to give the Lancer a shield that was a bit more in-character.
https://t.co/ano9UN97Qv polishing up older works to put in a portfolio!
Low-resolution renders #b3d #lowpoly
https://t.co/4F6mf9iN5p Kicking off October with texturing a SKELETON