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TROMAKさんのイラストまとめ


artstation.com/tromak

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Thanks very much again for sharing this!! It ended up working by putting a Copy Location constraint on the handIK bones and Copy Rotation on the hand bones. The two sets of bones on the sword mark hand placement and rotation.

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I've tried changing the IK on the left arm and copying transforms to an empty, but it still isn't what I'm looking for..

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Small rework of the Blademaster later tonight.

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https://t.co/X7Sz8BayAH

streaming attempts at animation and videogames

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broadsword to straight sword

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Finished a commission for as a gift for ! Thanks!

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This year will be lots of cloth.

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Wind sim works as much as it will in Blender

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