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Retro console systems and development. PCE dev stuff, but pretty much any retro console dev stuff!

youtube.com/@TurboXray

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I improved the resolution/detail in the PCE image converter (which has a small side effect of better pixel distribution in the dither). Definitely helps with small detailed patterns and hair. Left is the new process, right is the old:

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Rilden made this impressive palette sort app https://t.co/cKPZbwGpTv
Works for all sorts of systems (set bit depth, num of palettes, num of colors, shared color, etc). Here's a Genesis pic (2 palettes, h-int tilemap split required)
You can try it out here: https://t.co/LMy5MGdqTa

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