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A batch of Valkyrie. Visual Development for God of War. The end result in the game was stunning. As always, hats off to the artistic talent at @SonySantaMonica #GodofWarPC
In honor of the new dropped God of War: Ragnarok trailer here’s a concept Of Baldur’s Dragon I did for the last game. Hats off to a true marathon team there at Sony Santa Monica.
a small gallery of “Scar” some Visual Development for #TheLionKing enjoy! 🦁 👑
“Uncle Scar” early visual development for “The Lion King” lots of early takes on Scar. Mine were always anemic and albino.
“Simba Talks With Mufasa” aka “Galactic Mufasa” visual development for “The Lion King” 🦁 👑. Pitched as a possible option for Simba’s vision of his father. I liked the idea that Mufasa would be made of star material as he climbed a stairway to be among the other stars.
“Spider Queen Lolth” always fun to paint classic old-skool D&D! #wizardsofthecoast #dungeonsanddragons
50 copies left on Amazon...! Grab your copy before they’re gone. https://t.co/93bLlMv7CR
“AMD RAAGGE!!!: Redface and Pow-Pow” This was a t-shirt design I did for a buddy at AMD for GDC to tease the release of AMD’s new GPUs ...unfortunately, GDC didn’t happen. I was fortunate enough to get a tee 👌🏼
From my collaborative Kickstarter project “The Art of Eclipse: The Well and the Black Sea” with Justin Sweet. Grab a copy! 🎄 https://t.co/93bLlMv7CR