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Yayyy new project to add to the idea box, write a ton of worldbuilding design docs on it, then leave it be for a year because I won't have proper time to work on this as long as studies are going on.
Update, adding color, extra shading, lights and some backgroundy stuff :D
Back at drawing, oh yeah!
Sinking back in with an #Anthro butterfly, Marisa.
Wing patterns based on the Colias aurorina.
@interruptingkau @isaacrdzm @kurtisbriggs Eh wasn't too far off, just with replacing the legs with a mouth haha
(and a bit on the side note I laughed a lot when Rolycoly was revealed because its French name (Charbi) was one syllab away from being the same as my burning pebble-egg Fakemon from years ago)
These two sprites in the game files... They go unused, don't they?
I know I'd remember them if I saw them in-game, I even reviewed footage of various age frame by frame to check but no, they're nowhere to be seen.
Very interesting... 👀
Wonder if there's other enemies like that
Front walking animation test for the one and only.
Final will probably have more frames than that.
I intend to port my Detective Kirby game prototype over to Unity during the summer (I love AGS but I need more freedom with what I can do for some parts), so I've been remaking sprites to get a look closer to the original comic.
Please don't sue me Nintendo lawyers.
WIP
After ~6 months I'm starting to get the hair, mouth and nose down from one angle
Rest of the body still needs a lot of work though
Goddamn I love this design soooo much, there's very few characters that have struck me as fast (and as much)
And those eyes. THOSE. EYES.
@DailyBitsGaming This guy, especially if he gets his hands on a weapon.
Any weapon.
Yes even the halberds.
Being stuck at home maybe isn't so bad after all. I finally got myself to sit down and draw something that isn't just an animal or shitpost sketches.
I usually don't do anthro versions of my "feral" animal characters but I thought it would fit for Stuck.