//=time() ?>
🏰Medieval Fantasy City Generator 0.7.6: landmarks
https://t.co/ZREUnaMxu4
MFCG & Procgen Mansion(s) on the same map (by Quenten Walker):
https://t.co/Q33u3MtyB6
Revisiting the idea of curved alleys, this time on a quadrilateral mesh
Here are the results of my experiment with streets (kind of) adapting to the landscape i.e. running up towards the castle or down towards the coast on these images. I'm not sure the effect is noticeable enough to continue working in this direction. What do you think?
Some winterly procgen mansions for Christmas mood: https://t.co/Jg3Q4bUqUS
In the next update ugly jagged coastlines will be replaced with much nicer (imo) smooth ones
Here is the first try to produce floor plans for generated mansions. Everything is very straightforward and for now *drawing* seems harder than building a model. Also stairs are a bit tricky.