Auto foliage using level checksum (not a single tuft of grass is hand-placed here), grass actors orient themselves to the slope normals (some are in the wrong angle, need to tweak the math). Terrain was made in Blender with GZDB .obj import

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Those fellas over at made a pretty neat game, so I drew somethin' of it!! Love your stuff guys 💜💜

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Here's Doomguy's new look in Golden Souls 3!

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