by the way here's what happens if you just try to rely on blender's default weight painting.........

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This little experiment has taken on a life of its own as I continue work on it. Also note that blender's procedural noise texture plugged into the roughness socket makes nice wet pavement

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The Smart Fill Blender Add-On extends the functionality of Blender's native fill command, default mapped to the F key by adding context sensitive operations. The functions that can be reached are Make Edge/Face, Grid Fill, Fill, & Bridge edge loops.
https://t.co/lbQoaTpWS2

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Following video tutorials on Blender's sculpting tools somehow led to me doing Pigma Dengar's face and I'm very confused as to why I ended up here

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An experimental 3D version of the Nebula Generator for Blender's EEVEE rendering engine is now downloadable. This uses Blender 2.8's new real time rendering capability. https://t.co/chee24zsmI

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The Smart Fill Blender Add-On extends the functionality of Blender's native fill command, default mapped to the F key by adding context sensitive operations. The functions that can be reached are Make Edge/Face, Grid Fill, Fill, & Bridge edge loops.
https://t.co/eOMQH4HnEZ

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Oh I'mgetting the hang of Blender's base assets! Already loving it way more than Maya & Substance in a lot of ways though I do have some smaller gripes.

(cause I'm broke rn & can't afford more external ones.)

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decided to mess with blender's eevee engine a bit just for the sake of it

it's a retake on an old render i made back in 2012 (3rd image)

tried to make the new environment have the same vibe as the old one while still having new features

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The NITROX3D Course which consists of 10 videos in 3 Tracks (1,2 and 3) which walk you through, step-by-step, using Blender's own modifiers to create non-destructive hard surface models. https://t.co/kn3HZA4NFG

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The NITROX3D Course which consists of 10 videos in 3 Tracks (1,2 and 3) which walk you through, step-by-step, using Blender's own modifiers to create non-destructive hard surface models. https://t.co/NIq2PFk1rW

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Finally this project is finished! I made a character without concepts just to learn Blender's workflow. Rendered in EEVEE..so fast!

Turntable will be updated in separate post.

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interesting, blender's measureIt addon seems to work OK, I'd say better than what 3dsmax offers, seems usable, a bit of fiddling to find out how it works, but not bad.. doing an office cabinet

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Blender's thickness modifier is a quick 'n dirty way to add volume to a surface mesh. Makes a good starting point for interior & underside.

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Day 29 - Queen 👑 an Evil one
This one took longer than usual. Mainly because of sculpting, and I also had to learn Blender's texture painting.

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blender's releasing software in the future wtf

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Messing around in Blender. I tried using the cloth simulation and a One Hour Dress pattern from the 1920s. Definitely a fun way to make 3D clothes, although Blender's cloth simulation settings are really fiddly.

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Been blocking stuff out in 3D these days. Fun to move cameras and lights around. Blender's Grease Pencil is a bridge over to 2D. Photoshop then for all the actual painting work.

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Blender's stamping tool is amazing... making quick 3D faces of my characters from my paintings~

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