We've got the layout figured out for our /#GGJ20 submarine at the jam site. Time to get it working in engine!

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Working with and at for Here's a doodle I did of the player character for our game, who was designed by .... :3c

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Working on this guy for our currently untitled Global Game Jam game

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starting to get somewhere! so far i can put words into Unity. baby steps 😅

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Day 2 of Global Game Jam! Animation test of a bunny girl! Really liking how it’s going along so far!(^^)

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Soooooo it's weekend. Here's the concept process for our sweet main character.

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Great time on the Global Game Jam so far. Working with some great guys on Robolationships.

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Some of the art I’ve been working on for Game Jam.

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Our global game jam project is taking shhhhhhaaaaaaaaaape some of my backgrounds :

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We're a bit full participating in the so here's a couple of minor NPC in the meantime!

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First time that I attend a gamejam but not join a specific team.
I am here to soak up the atmosphere and work on my Flarebound.
After almost 2 years of development it's time buckle up and complete several core elements.
Also some old concept sketches.

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Once again, is here 😎! Take a look at some projects that we made in this wonderful event 🤜🤛#GGJ2020

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GlobalGameJam is today, video game love is in the air so I’m taking the opportunity to show love and support to games I love and enjoyed but received a lot criticism and hatred. I want to express my appreciation to their developers

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First for our enemy is done.
Can spend more on it but pressed for time as usual.

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We are currently preparing and charging our batteries for this year's which is about to start. Stay around to see what we'll create and how much coffee we will drink while doing that.

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When I should be relearning Python in prep for Global Game Jam, but naaah lets instead finish some shitty old animation of a chibi Saki Kurokama (Touhou character) head flapping her wings 😅

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