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@Dinnerbone these hitboxes are a pain to click on! especially when bonemealing stems or stacking rows of panes/bars, wish they were 4x4 like torches
In today's #devlog I cover my method for avoiding redundant damage infliction on multiple player characters with multiple hitboxes in conjunction with damage multipliers.
VID: https://t.co/gVqEZxOWxn
#gamedev #indiedev #unity #unity3D #madewithunity #lowpoly #screenshotsaturday
Goldlewis has:
Practical TOD combos
Rising J.K instant overhead setups
A 4 hit setplay projectile
Shitty movement but giant disjointed weapon hitboxes
Giant air buttons to flail around with
Kills you on counterhit
I fucking see you Daisuke thank you for doing this for me
people are already posting goldlewis hitboxes with no context - imagine if nago was DLC and you showed everyone this
Eeeeey its a thing! Welp I draw dad's and bros 😉😉😉 and the occasional slammed shitboxes 😛
I nominate @UrbanFoxGamer @arebeano @XevierGilbert @charlieartsy https://t.co/9qLIEXXRF7
ok im too distracted by whatever the fuck his hitboxes are. what https://t.co/2wVMvC7n8p
As a gift for hitting 4000 followers I wanted to do something. Lets just say I'm working on a tutorial on how to deal with this little critter below.
It'll definitely be in depth. Exploring how to deal with her phat as- I-I mean hitboxes. 😀👍🏽
naah but what the fuck is this hitboxes man?????*
Bruh, these janky ass hitboxes really out here doing some shit.
Might have to suspend for tournys
Well... That was NOT fun.
I was looking forward to Oxide being a boss in OTR but HOLY CRAP, this boss battle is quite unfair.
He changes his pattern as he pleases, his hitboxes are godlike, your attacks hit when they feel like...
#KOFXI Whip jump frames done.
sm & j.A s8 a10
up A s9/12/15 a3*3
sm & j.B s7 a18
sm & j.C s14 a4+4
up C s16 a3+3
sm & j.D s11/15 a2+2
up D s11 a7
sm E s17 a9
j.E s18 a9
up E s18 a10
screenshots: j.B, up C (both hits), j.E
hitboxes: https://t.co/CdatRnu1U5
These two about to introduce us to a new kind of disjointed hitboxes that will have you asking for a sword character.
#KOFXI Benimaru Frame Data & Hitboxes finished.
Some weird findings:
5A(f): No hurtbox on head F1-4 (not pictured)
5B(c): F3+4 no hurtbox on body
214C: F8-20 head NOT in CH-state
Various moves: tiny head during recovery
https://t.co/D4BkIaVrKA