now

The Hivewire Mule Deer Buck
DAZ Iray, 3Del, and Poser SF & FF
Included: snow/no snow, Mule Deer Buck Morph, P10/PP2014 bone orientation options, 2 pnt & 5 Pnt Antlers (morphs & materials for plain & velvet options), Foot Claws, & Deer Tail.
https://t.co/J9ifdpVGtU

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The Hivewire Mule Deer Buck
DAZ Iray, 3Del, and Poser SF & FF
Included: snow/no snow, Mule Deer Buck Morph, P10/PP2014 bone orientation options, 2 pnt & 5 Pnt Antlers (morphs & materials for plain & velvet options), Foot Claws, & Deer Tail.
https://t.co/J9ifdpVGtU

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Great Lights and Props for Iray by Anain & Belladona–

An incredibly beautiful light pack.
The included lights can be used from realistic scenes to fantasy scenes.

https://t.co/lPDOh8H3zg

Image: SS promo
https://t.co/u1S6fZbyIE

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Desolate & Dead Land by Gendragon3D & JeffersonAF –

Landscape fantasy environment for DAZ Studio.and is optimized for the Iray engine.

https://t.co/SXhiBxiLQ9

Image: SS promo
https://t.co/s6vJN92FLP

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Curtain Call for Genesis 8 Females by ArtTailor –

Classic Pierrot ensemble dForce.
- Cap
- Collar
- Pants
- Shirt
- Shoes
5 Iray Mats & 5 Makeups.

https://t.co/01m59aLf5r

Image: SS promo
https://t.co/f58TITxse1

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Two of my newest renders. I'm very impressed with the quality of render my new PC can push out.

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TDT-Anfisa for G3F by Deva3D –

A fantastic girl with fibermesh eyebrow, iRay Mats with numerous makeup, nail & body art options.
https://t.co/NBozrIkHlv

Image: SS promo
https://t.co/sVQUPds75Y

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Touchable Bubble by -Wolfie- –

Hundreds of Mix and Match colors for Bubble Hair & Accessories. 3Delight & Iray.
https://t.co/r2Vq4atnmM

Image: SS promo
https://t.co/hG8A4VQJP1

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左:SubstancePainter
右:Iray

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Yamato outfit for G3/8M by muwawya is a complete anime-inspired outfit that comes complete with a katana. Works with 3Delight and IRay. Shop now >> https://t.co/0nkZoZ8PiE

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Zaria for Gia 8 by - Ozchick –
Not just your everyday girl! So versatile she will fit into any scene rendering beautifully using Iray.
https://t.co/pLi3hERYym

Image: SS promo
https://t.co/uiVI3DGssY

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substance painterをsteamでポチってこれでテクスチャ捗ると甘く見ていたら適切なトポロジにUVの最適化にmayaのarnold設定項目の多さ、気が遠くなるほど調べ物した一週間だった。そして未だできないのでspのIrayキャプチャー

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みゅーさんにお借りした髪のテクスチャー貼ってみた!
グラデーションがチタンマフラーみたいで美しい・・(*´▽`*)
サブスぺのIRayノイズはどうやって消せばいいのかなぁ・・

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Blenderでモデリング、Substance Designerで初めてのマテリアル作成(畳のみ)、Substance Painterでもろもろテクスチャ、Irayで書き出し。小さな品だけど、なんとなく全体のフローが分かった。作り込みをどうするか迷い中。

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32% 50分

V4 時代のSF系通路。造形やテクスチャやシェーダが古い感満載。とりあえず Iray 化してエミッションで明るさ調整。

エミッション頼りなので時間かかるけど、そもそも暗いので最後までやる程の画質いらない。

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Update: First pass of texturing complete! Textured in and using the Iray for a nicer render. Really proud with how it's turning out. Might just need some small tweaks or details to the texture to finish and take it to marmoset.

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