Mothra, 4K render. I have 2 animations in mind for her.

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Now on to Vaan. Concept art for FFXII, his in game model, then his prerender. These are all from the *same game*

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Ahhhh okay, I surrender. Maybe if you take my soul I’ll finally get some sleep.

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While in the sketch mood... Quick sketch of while waiting on a render...

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Cuando no sé qué dibujar copio a otros artistas, me parece la forma más divertida de aprender. Estos son de Sang Nguyen (https://t.co/IH72bQbTME) y AISO_FK (Twitter)

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This Toa Canister piece helps show the detail that went into these designs post-3D render. Pretty consistently in these files, added to the rendered 3D scene is fog, lighting, shadows and additional elements added on top to accentuate features or add flair.

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High quality Pyra/Mythra Smash Render. Beautiful.

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The site doesn't contain their alternate costumes yet this time, but here is their default render.

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That Pyra/Mythra Smash Bros Render. 👌

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Flashy Flash render.

Clean background.

JPG artifact removed!

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Progression Series! This one was fun to draw and render. I thought about adding more to it, but I stopped myself. Sometimes a pic just doesn't need that much, and the more you put into it the more you take away from it. (a commission)

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From sketch to painting to final render. 👉 Swipe to discover this photo frame progression in the film‼️
✏️Sketch Pedro Astudillo - California
🎨Painting - Canada
🎬Model & Textures Ruchita Jeswal - Australia

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Ninguno está atado a los valores éticos y no dudan en cometer actos moralmente cuestionables si con esto logran obtener resultados o simplemente, aprender.

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I actually have done Brawl Sonic in the past. Yeah, Brawl Sonic is a lot more expressive than Ultimate Sonic though I mostly kept the same expression that Ultimate had for the render. I could see if I could update it with more expression if you'd like.

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It's really wild to have the viewport in Max be able to preview the lighting this closely compared to the Arnold render. I feel like I have so much to learn, but it's a joy at this point.

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This was for Marc Brunet aka DTIYS challenge. Here are the lines and the final render. I gave myself 6 hrs. I think i'm getting a little faster after all these years.

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Like this sketch, idk if will render.

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Tons of fun to draw and render. Thank you so much, for the opportunity. Good luck with NOCTERRA! Super excited for you and your team!

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Freedom, my very first 3D render... I'm very proud of myself that I actually made it through the tutorials and was able to already make my first one.

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