//=time() ?>
shards | steps:17 hue:221 tris:85 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:167 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:16 hue:171 tris:76 #generative #geometric #ProceduralArt #python #bot
shards | steps:5 hue:223 tris:9 #generative #geometric #ProceduralArt #python #bot
After 2 days retopo, this cliff face is now 4400 tris, down from 45k. Testing norm bake tomorrow!
#screenshotsaturday #gamedev #3dmodeling
shards | steps:11 hue:274 tris:37 #generative #geometric #ProceduralArt #python #bot
The Kagerou-class destroyers (陽炎型駆逐艦) also called as Destroyer Type-A (甲型駆逐艦) from their plan name.11159 Tris.3 x 2k PBR Textures.
shards | steps:13 hue:318 tris:51 #generative #geometric #ProceduralArt #python #bot
Cero used splash! it's super effective.... lol He's a fish dragon ~ .v. ~The mesh is below 9k tris. #substancepainter #3D #zbrush
shards | steps:3 hue:234 tris:8 #generative #geometric #ProceduralArt #python #bot
shards | steps:11 hue:284 tris:37 #generative #geometric #ProceduralArt #python #bot
shards | steps:6 hue:210 tris:12 #generative #geometric #ProceduralArt #python #bot
shards | steps:9 hue:80 tris:26 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:300 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:11 hue:154 tris:37 #generative #geometric #ProceduralArt #python #bot
shards | steps:10 hue:226 tris:31 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:37 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:7 hue:104 tris:16 #generative #geometric #ProceduralArt #python #bot
shards | steps:15 hue:271 tris:67 #generative #geometric #ProceduralArt #python #bot