ドロップアウトしたが、ズモもんた氏の今日のお給料の1000万を奪い逃走。
皆様ありがとうございました!
視聴者の皆さんにこの1100万円でお寿司をおごる約束をしたので、炙りサーモンばっかり用意しました。
どうぞお好きなだけお食べ下さい🐡🍣

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Experiment No.2 (P.S: These are merely for experiencing new tools and new approaches. so take them as rough sketches not finished fancy illustrations!) ^^ Hope U enjoy!

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Hello Heroes! Here's how we animate our characters in this is the Tavern owner for our hub area where you grab quests and venture forth on fantastic adventures!

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Modelling of short grass with decreasing order of density from left to right.

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Update on the dire bat.
I just doubled the scale and rounded it out with more voxels

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いらすとやさんの「成金のイラスト」をボクセルアートで作ってみました!

どうだ明るくなったろう?

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Here are my own contributions to the "Voxels of Titan" event

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Cartoon shading and lighting, works well with isometric camera.

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Gamedev twitter question; when playing a grid based tactics game, do you prefer an isometric camera view, or a perspective one? I'm leaning towards the isometric view looking better with the blocky voxel aesthetic

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前に斉藤ズモモ( )さんに描いてもらった絵をボクセルでアレンジしてみました!



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"Provence Blue Door"

Remake of a painting by Barbara Felisky

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magicavoxelというソフトでモデリングを楽しんでいます。ジオラマやキャラクターモデリングまでいろいろこなします

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the 3rd pokemon of the year, congratulations to all pokemon and pokemon fans

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Traditional Japanese Temple - Voxel Art
In love with traditional japanese style😍😍

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