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Hey @mikeymegamega I tired doing that texturing from the FF art we looked at on stream, what do you think? - still needs some work but I tried doing the textures during the line art phase
I do be doodling around with texturing a bit, so here's the beginning of an attempt at a fur texture I'm making on the @renegade_roo gift art :)
It's not the best, but I'm having fun!
Canary girl. I am a fool and slave to over-texturing everything because pens.
@tejuabiolaart I’m Dana and I’m a ✨skilled 2D/3D artist who’s good at having flow throughout my pieces, texturing, lighting, & modeling.✨
modelling & texturing for our VR game AVY
Base bodies were done in Makehuman
Texturing phase of the main outfit is pretty much done now. Next up will be the boots! If you have any ideas or suggestions for them, let me know!
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You will Learn
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A one hour exercise in creating a forest village concept.
1. The sketch with focal points on the rule of thirds.
2. A basic color value expression using a photo for color.
3. Inserting high res photos for texturing.
4. Repeat and digitally paint until you're done.
#conceptart
I spent all day retexturing and quest-optimizing 2 REALLY PRETTY models and forgot to screenshot the evidence so you're all gonna have to take my word for it
.
and also this
Beginner 3D Artist Series Bundle ( 5 Courses= $100.0 )
👇👇
A Complete Bundle for 3D Artist
- Beginner Modelling
- 3D Concept
- Texturing for beginner
much more
Grab Now ( $100.00) 👉👉https://t.co/kzRBcHHfg5
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This #gameart #art tutorial for the intermediate painter by @AndroidArts is a classic. I would suggest going over it once a year. Applies to not only painting but #handpainted texturing as well.
https://t.co/B9g4ES3JZ6
@Pikaclicks Hiya, Furgustoni here, I make different digital art such a modelling and texturing, I also work for the @dotwavpresents, mostly some of the models i've been making are not yet publicly shown cause reason :] but I can show you some of my drawings and previous work
great progress for today, now i'm gonna be the next 45 months modeling the topology for rigging, texturing etc
DETAIL SHOTS!
HEAVY inspo from @Velinxi's Ashe outfit concepts they did for the Deadlock Rebels novel art. They're all so good!
Painting was done mostly in Procreate with some modifications in Photoshop, mainly masking, filters, and some texturing.
By some strange magic, i've discovered the joy of re-texturing VRchat models. so now i'll dump a few pictures of them! (can you spot the theme?)
main character modeling mostly done... Now moving on to the environment elements, then texturing O_o