Finally on the texturing phase!!

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Texturing is done, was my first time hand painting textures and I really enjoyed the process!

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Done texturing the Ceadeus IG!, it will be named "Anchor Moon" thanks to and , I also got some help from so the chains and physics on it work properly too. It will have EFX, should I work on a Kinsect for it? I'm open for ideas!

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WIP of a MW operator I'm kit-bashing together- based off the incredible

More accessories and re-texturing is in progress.
I hope the loadout is accurate and the eyeliner is sharp enough!

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Don't think I've ever shared these (mostly cuz the endeavor was fruitless as I couldn't get it from Blender to Unity properly)
but it was kinda neat retexturing and connecting things.

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I was happy to be commissioned to model new Vevina Ciseris avatar for , thanks again for this great opportunity! Reference sheet done by , 3D modeling and texturing done in Blender. More to come!

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Hey I tired doing that texturing from the FF art we looked at on stream, what do you think? - still needs some work but I tried doing the textures during the line art phase

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I do be doodling around with texturing a bit, so here's the beginning of an attempt at a fur texture I'm making on the gift art :)

It's not the best, but I'm having fun!

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Canary girl. I am a fool and slave to over-texturing everything because pens.

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I’m Dana and I’m a ✨skilled 2D/3D artist who’s good at having flow throughout my pieces, texturing, lighting, & modeling.✨

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Hair is finished. Now onto texturing it....

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modelling & texturing for our VR game AVY

Base bodies were done in Makehuman

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Texturing phase of the main outfit is pretty much done now. Next up will be the boots! If you have any ideas or suggestions for them, let me know!

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im just gonna show yall whats happening behind the ✨scenes✨

I'm trying to learn texturing and I literally *cannot*. like i know the fur texturing is too big, i frickin know! i dont know why but my brain stops working when its comes to shading and i just do this ffs hdfdhhdfdhd

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0 6

A one hour exercise in creating a forest village concept.
1. The sketch with focal points on the rule of thirds.
2. A basic color value expression using a photo for color.
3. Inserting high res photos for texturing.
4. Repeat and digitally paint until you're done.

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I spent all day retexturing and quest-optimizing 2 REALLY PRETTY models and forgot to screenshot the evidence so you're all gonna have to take my word for it
.

and also this

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1 1