little thing I like to do when I colour
grabbing the atmosphere/BG colour to bring into your characters so in this case the red/orange
lay it where the cloth/hair hits the light then blend it with either a blur or watercolour brush, can also use an airbrush low opacity/density

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decided to test out a limited colour pallete
i think im getting back into the flow.
(also included a version where i cheat a bit by adjusting the opacity on the shadows)

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Opacity100、スポイトなしで色の絶対値を観察する練習
多分こっちの方が勉強になる

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Reposting with both sides. 'Front' and 'Rear' eve;; I fixed some of the coloring on the original as well, tail was off and I forgot to adjust shading opacity to where I wanted it before exporting…
It's a Hoppopotamus~

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19:54

Made a bit revision to the Q one cause i forgot his glasses Shade

Well both Dr. Alto Clef and Q done. Bit experimental
Dr. Alto Clef is Pure shade while Q has adjustments in opacity

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Study is finally done... Rules that i set for this study were: One layer, Small brushes, 100% zoom only, smudge only for "smoke" effect, no-blending brush (only opacity controller)

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opacity SUCKS it's the dust that got me but it was fun drawing a tiny tretij

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opacity SUCKS it's the dust that got me but it was fun drawing a tiny tretij

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The brush is so natural & intuitive, but too bad you can’t adjust the settings (size, opacity, flow, etc) if you use the free version 😂😭 You can’t even add more layer, there’s only one layer in each canvas lmao

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Worked a bit on myself yesterday. Fixed the lineart (it was antialiasing and opacity gore EVERYWHERE), got a little haircut, and simplified things down a bit. Nearly ready to put myself back together again but first gotta fix those hands..... ugh

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For anyone who (like me) has struggled to figure out how to get a non-streaky opacity build up in Procreate, these settings help out a ton! And then adjust the opacity in the side toggle. Really helpful for layering up translucent colour like PS or CSP

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of lineart I posted earlier. Tested' 's colorize mask, applied shading over the flats with normal layer then with a multiply (65% opacity) layer brought all of the colors together. Rim light was on a layer set 2 screen.

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2: I always start with skin, so clip a new layer above your base. Now you can't color outside that boundary! Use a hard pressure brush and lower the brush opacity (40%) and flow (20%) and start shading with a warmer, darker color of skin tone.

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1: Ok, so I have my lineart and my base colors first.
Lineart: Pick a dark reddish brown color and set the blending mode to multiply, drop the opacity down ~60%

Base: I made 3 different layers: skin color, the stone, and the rest. Your shading layers will CLIP onto these ones.

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Here’s some visual examples for reference- I mainly use the marker and blending flatbrush for sai to create the soft look and even with the “hard” brush it’s pree soft in comparison to ps brushes... except for the design pencil which functions on lower opacity to make blendy look

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Day 33: For continuity's sake, here are the flat colours for yesterday's lineart. I haven't messed with any opacity settings yet which is why the overlap at her hair and eyes looks wonky :V

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ก้อนอะไรไม่รู้ขาวๆ opacity 15%เหรอบาคุโก แสบตาจัง💕

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Using a soft eraser, erase the defining lines on the face of this new layer, as well as any lines that are in shadow. Once it looks ok, reduce the opacity to somewhere between 30-50%. This is 38%. Ok, now get outta here. I'm sick of lookin at ya.

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