2016 (top) vs 2020 (bottom). Yes, it took us that long to actually work on the backgrounds again. If you played the 2014-2015 demo, you've probably seen the painted version of the courtyard as well as Claire's earlier sprite.

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Need some feedback on the gameplay of this early prototype.

https://t.co/cJPDRXaFAH

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I won't show off anything too spoilery, but I have some good news. As of yesterday, Case 10 is officially finished and Case 11 is in the works. We're inching ever so close to our next demo...

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Some standard emotions for when the protagonist is talking

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Alright. The project is going incredibly well and we'll have some actual meaty visual stuff to show off in probably a week. However we're still missing one thing. Someone to make a Pixel Art Logo for the game.

| | https://t.co/TDeb9bhio4

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Fact of the day: Kay loves listening to audiobooks and podcasts. He’s especially fond of Welcome to Night Vale, and would love to host a podcast of his own someday!

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Feature of Alpha 1.1 a trading post situated in a large derelict carrier. 230 meters long, this part was torn of a 1100 meter long ship eons ago. The trader now made this massive piece of ship his home.

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Wow! Pilots have already made some amazing/broken decklists. If anyone else would like to test the demo feel free to DM us! For people who already have the link. Yes, you can absolutely send the it to other people! Thanks so much and keep it coming!

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The World of Tsufana so far. The titular tower's featured at the center of the world, looming over its inhabitants!

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Hi there, ! I'm Rai and I'm a concept artist, currently working in gamdev. I love painting monsters and world building.

🔸 raironuart.com
🔸 https://t.co/T5rldtM6hQ
🔸 https://t.co/N2atHVX19M
🔸 https://t.co/1JkgFKEFtY

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If you wanna make a game. Then make it. Practice comes with time. Don't worry. You've got this.

| | |

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demake mockup that needed to be made

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Just finished an improv which explores toxic relationships and gaslighting through a combination of Bile mechanics and scenario generation

Now to create the

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We also finally found someone to make new animations of Trace for Here's a look at a few! We'll be showing them off in-depth along with some music real soon! 👀

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Here's the new character design for our protagonist Alset. More detail. More backpack. Same amount of arms.

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